AI Insights · Timothy · April 2023
Top 5 Roguelike Games on Android in Denmark: Q1 2023 Performance
An overview of the performance metrics for the top 5 Roguelike games on Android in Denmark during Q1 2023, including weekly downloads, revenue, and active users.
In the first quarter of 2023, the top 5 Roguelike games on the Android platform in Denmark showed varied performance in terms of weekly downloads, revenue, and active users. Below is a detailed analysis of each game based on data from Sensor Tower.
RAID: Shadow Legends from Plarium Global Ltd saw its weekly revenue fluctuate, peaking at around $13.7K in late December and hitting a low of about $5.3K in early February. Weekly downloads had a notable spike to 501 in late January, but generally hovered around the 200-300 range. Weekly active users peaked at 1.4K in late January before stabilizing around the 1K mark for the rest of the quarter.
Hero Wars: Alliance by NEXTERS GLOBAL LTD experienced a consistent increase in weekly revenue, reaching approximately $4.9K in early March. Weekly downloads saw a significant drop from 1.2K in late December to about 223 by the end of March. Active users showed a gradual decline from 2.8K in late December to 1.9K by the end of the quarter.
Idle Heroes from DHGAMES had a steady revenue stream, peaking at around $4.6K in late January. Downloads remained relatively stable, averaging around 80-100 per week. Active users fluctuated slightly, peaking at 666 in late January and maintaining around 600-650 for the rest of the quarter.
Diablo Immortal by Blizzard Entertainment, Inc. showed a consistent weekly revenue, peaking at about $3.4K in late January. Weekly downloads remained stable, averaging around 100 per week. Active users hovered around the 950-1K mark throughout the quarter, with minor fluctuations.
Legend of Slime: Idle RPG War by AppQuantum saw a notable increase in weekly revenue, peaking at around $4.4K in late February. Weekly downloads experienced a significant spike to 2.6K in mid-February before stabilizing around the 800-1.5K range. Active users also saw a substantial rise, peaking at 5.5K in late February and maintaining around 3.8K towards the end of the quarter.
These insights are based on data from Sensor Tower, where more detailed analytics can be accessed for a deeper understanding of the app market performance.